
PROJECTS

ROLE
Created Interactive space educational tools and experiences for tactile AR experiences. Redesigned the brand with a more efficient creative content and app development pipeline resulting in an additional $1,000,000 per month in revenue.
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Associate Creative Director
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Creative Strategy
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3D Content Pipeline designer.
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UX/UI design.
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Business Dev
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Marketing Strategy
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Creative Team Management
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Dev Team Management
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SOFTWARE
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ADOBE CREATIVE CLOUD
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Illustrator, Photoshop, Substance Painter.
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BLENDER
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UNITY
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TRELLO
OBJECTIVE
ASTROREALITY
ASTROREALITY

OBJECTIVE
Create music applications, which utilizes the advantages of MR/VR/AR technologies to deliver artists content and creating new opportunities for showing and promoting content.
ROLE
PRODUCT DESIGN
UX/UI
3D DESIGN
BUISSNESS STRATEGY/DEV
SOFTWARE
FIGMA
BLENDER
UNREAL ENGINE
OPENXR
XR MUSIC PLATFORMS
MODULAR XR MUSIC DESIGNS
OCULUS SOCIAL MEDIA

WATTS & OSCILLATION WORKS

OBJECTIVE
Watts & Oscillation began as a character designed for my music production, but over the years, I have developed it into a full brand with a unique design language.
ROLE
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SOUND DESIGN
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CREATIVE DIRECTOR
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MUSIC COMPOSITION
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3D DESIGN
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BUISSNESS STRATEGY/DEV
SOFTWARE
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REASON
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MOOG MODULAR
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PROPHET REV2
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LOGIC PRO
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MASCHINE
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BLENDER
WATTS & OSCILLATION WORKS
WATTS & OSCILLATION WORKS
